Hi!
Thanks for the question. Please see the attached files for a couple of approaches to this type of style, they both use more-or-less the same techniques:
- Connect the circle spline to the Generator's
X Spline input.
- Set the Generator's
Properties > Geometry > Y Mode option to
Free- Increase the
Y Size parameter to set the radius of the circle.
- To randomise row offset you can wire a
Random Number node to the
X Fixed Translation input of a
Transform operator(see
circle tiles 2014.max)
- To switch to small tiles as the tiles approach the centre use a Conditional Operator and check for the current
Segment Y Counter number (see
dallescirculaires.max)
- I'd also use a
Material operator and/or and
UVW Xform operator to randomise the materials.

I hope that helps, please let me know if you have any further questions.
Many thanks!
Paul