Itoo Software Forum

RailClone => RailClone Pro (*) => Topic started by: IT1371 on January 25, 2021, 01:51:09 PM

Title: Clip by surface area
Post by: IT1371 on January 25, 2021, 01:51:09 PM
Hello,

I'm playing around with Array 2S and was wandering if there's a way to prevent geometry generation based on whether there's a surface beneath them or not.
In a way to avoid using a clipping area to go with it.

Title: Re: Clip by surface area
Post by: Rokas on January 26, 2021, 07:58:36 AM
Hi

You need to plug a spline object for that. However that spline can be some smart object- live link generating from linked mesh. Like borderspline object (https://wallworm.com/store/border-spline).

Example:
(https://i.imgur.com/OhwmyMI.gif)
Title: Re: Clip by surface area
Post by: IT1371 on January 26, 2021, 01:19:01 PM
This is a great idea, already looking it up.
But the main problem i'm experiencing is RC not clipping accurately when the clipping area is exactly the same as the surface. I have to inset the clipping area a little bit to allow RC to clip correctly.
Otherwise, geometry will be generated and fall under (and sometimes, above) the surface. Like in the image attached.
Title: Re: Clip by surface area
Post by: Rokas on January 26, 2021, 02:42:24 PM
Sorry, can't help with that. That is a known limitation. Make sure they are not exactly the same size.