Heya Folks!
Would it be possible to have an option where the transform operator can treat a compose input as a single model instead of working on their individual pieces? It's of course really convenient having the ability to put all the pieces from a compose through a single random rotate / scale / offset or a master rotation but it'd also be great to be able to compose a sequence of pieces into a single model and then rotate the entire lot as a composed unit - say for example I've got a path and I want to have a perpendicular column of a hedge evenly spaced along it. If I make a compose of a few hedge segments it'd be great to be able to take that compose and rotate it all 90 degrees using a transform so rather than being parallel to the path from the top view, it'd run vertical to the path kinda like this:
---000---000---000---000
0 0 0 0
0 0 0 0
--0--0--0--0--
Cheers!