I've noticed that if I try to nest generators, whatever clipping I used in the sub generator does not get transferred to the next generator up if the sub generator is a 2D array.
For example, I'm using a 2D array to build a brick pillar that has a diamond pattern knocked (clipping) out of the bricks. The clipping works fine when generating the original, single, array, but as soon as I try to generate that array with any new generator, everything shows up except for the clipped out area.
Is this simply not possible with 2D arrays currently, or am I missing something?
I have, however, noticed this is not an issue if using 1D linear generators as the sub generator.