RailClone > RailClone Pro (*)

clipping area problem

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Pierre:
Hello,
I try to place lights on overlapping areas but I am having a problem on one of them. Can you explain me why it happens?
Thank you
Pierre

Paul Roberts:
Hi Pierre

Unfortunately RailClone doesn't create a unique array for each spline if they are overlapped when using Extend X/Y size to area mode. When they overlap, RailClone expects to uses splines one inside the other as alternating include-exclude areas.



This explains why you get unusual results with partially overlapped splines:



In this case, I'd recommend using Forest Pack to place the lights. To do this:

* Convert your splines to a surface by applying a UVW modifier. If necessary open the objects properties and turn off Renderable
* Apply a planar UVW Map modifier to the surface
* Create a Forest object. Add the Light as a scatter item and add the floor plates object as a surface/
* Set the Mode to UV from the Surface rollout

* In the Distribution rollout, set the map to Full and adjust the X and Y unit values to get the correct spacing.


* If necessary, to placement on individual ceilings you can add am Unwrap UVW modifier to the surface and adjust individual UV islands
I've attached a file demonstrating this technique.

I hope that helps, please let me know if you have further questions.

Many thanks,

Paul

Rokas:
You could also explode Your spline by levels and use multiple A2S generators within style editor:

Pixelab:

--- Quote from: Paul Roberts on April 15, 2015, 07:07:42 PM ---
In this case, I'd recommend using Forest Pack to place the lights.


--- End quote ---

I love you can do the same thing with 2 different plugins. I often have to ask myself which one is the best suited !

Pierre:
Thank you Chris and Rokas,
I first tried with forest but I was not satisfied with my result :) And I also thought of detaching the splines but it's a bit more laborious soon as there is a lot of floor.
Anyway thank you again,  I managed thanks to you.
Pierre

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