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Copying style to new spline fails reproducing the same segments !!!

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NP2889:
Hallo everyone..

So heres my Problem.. 

We´ve created a style , that uses predefined Wall segments, that can be changed by changing the mat id of a splinesegment, (using a conditional operator), to be able to aply differing Wallpatterns on Buildings..

The architekt still is changing the wall all the time, so we have to be flexible.

Now in this scene are allready half a dozen buildings with differing Wallpatterns. 

When i now copied a Building (building together with the spline and spline) as a copy not a clone, i wanted to change base object, selecteing a new spline that allready reproduces the outline of the new building that has differing volumes...

i did so, and now i tried to change my mat ids of the producing splinesegments, to recreate the new facade pattern the architekt wishes...

But !!! this doesnt work as expected..   for example the mat id 9 an 10 doesent produce the same segment as with the base object spline i used before.. 

workaround now was to copy the building and base object and allwas copy spline segments to the desired place but not to only change the mat ids which still reproduced errors using wrong segments.

so what could be wrong with this ?

greetings from Hamburg


Tom

Michal Karmazín:
Hi Tom,

First let me mention, that for these purposes you might find better the Selector Operator in the Spline Mat ID mode (it'll avoid the need of loop through all Conditional Operators).

Anyway, both styles should correspond to the new spline (and upon our internal tests all seem to behave correctly). Would you mind to send us your scene to check it here? Thanks in advance.

Best regards,

NP2889:
WELLL...

OK... Oops... the selector  much much much much much better... for this i thank you..

at the moment ill try to reduce my scene because it still is 500 mb so much to big..  after this ill send it to you

NP2889:
Here comes the shrinked   3ds max file..

thanks

NP2889:
I also maild you the ziped max file

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