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Author Topic: Corner None -> Reset once again  (Read 1734 times)

Paul Roberts

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Re: Corner None -> Reset once again
« Reply #15 on: September 09, 2022, 02:31:41 PM »
What is the issue when using L1S. Sorry to ask, I should probably know :)
Paul Roberts
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arch3d

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arch3d

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Re: Corner None -> Reset once again
« Reply #17 on: September 09, 2022, 02:48:31 PM »
and here is my style A2S in free mode

"mind the gap" as they say:)
« Last Edit: September 09, 2022, 03:21:26 PM by arch3d »

arch3d

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Re: Corner None -> Reset once again
« Reply #18 on: September 09, 2022, 02:51:15 PM »
and A2S - default corner and aligned mode

arch3d

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Re: Corner None -> Reset once again
« Reply #19 on: September 09, 2022, 03:37:36 PM »
...and aligned arc vs free mode arc...

so as you can see it has to be aligned:)

Paul Roberts

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Re: Corner None -> Reset once again
« Reply #20 on: September 09, 2022, 03:38:46 PM »
Interesting, I'm actually suprised that works at all and I must admit, this one I'm not sure how to fix. In real life, I've always understood that a hard mitre on a corner that's also sloped is pretty much impossible if you also want to keep the profile vertical. That's why on stairs you'll often see handrail sections like this:



In that way, you go around the corner flat before starting the slope again. Of course when projecting onto a surface you can't easily do that. Another option is a smooth deformation like this



This one can be achieved in RailClone using the Fillet Corners option, but that won't create the kinds of corners you're after.

I'm going to have to think about this one a bit, please bear with me.

Best.
Paul
Paul Roberts
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arch3d

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Re: Corner None -> Reset once again
« Reply #21 on: September 09, 2022, 03:52:37 PM »
Paul,
I'll sent you file to support@itoosoft.com
Maybe it will easier, its pretty complex:)

Paul Roberts

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Re: Corner None -> Reset once again
« Reply #22 on: September 09, 2022, 03:53:47 PM »
Thanks, I'll take a look!
Paul Roberts
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Dragan

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Re: Corner None -> Reset once again
« Reply #23 on: September 09, 2022, 04:46:24 PM »
Me from holiday 😃 (wife is shopping so I have a few minutes)....
I'm not sure but I think I've nested L1S as free Y and connected to the top or bottom (could be default as well 😁) of A2S or it was still aligned mode, not quite sure. But I know I had to nest L1S to overcome usual 2D array to achieve the nice cornering transition with surface included.

Above all this I think I had one crazy workflow nesting circular L1S onto corners using limits to fit angle paths. Client loves the workflow where all the city blocks where driven by sharp corner clipping spline and the same spline was used for sidewalks but if the corner was set to beziere-corner it will use rounded corners created by circular L1S (worked for non 90deg corners also).

Since this was during some short Eastern holiday i think I have some working file on my laptop. So when Anna finish spending ££ $$ €€ 😕 I'll check for the file.
« Last Edit: September 09, 2022, 04:51:50 PM by Dragan »

arch3d

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Re: Corner None -> Reset once again
« Reply #24 on: September 09, 2022, 04:56:33 PM »
Hehehe,
Yup i didnt expect so many problems i have a massive landscape on sloped terrain so its importnant to get proper style. I always trying avoid A2S but this time i can't:)
many thanks for help

and block credit card...

arch3d

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Re: Corner None -> Reset once again
« Reply #25 on: September 09, 2022, 05:05:55 PM »
Quote
Interesting, I'm actually suprised that works at all

Heheheh i think ill print this sentence and pin over my laptop ;D

I have that feeling many times:)
« Last Edit: September 10, 2022, 05:44:15 AM by arch3d »

arch3d

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Re: Corner None -> Reset once again
« Reply #26 on: September 10, 2022, 06:57:41 AM »
As far as I know only solution is brake generator for 5 separated A2S (each with different corner and markers) in aligned mode but I really dont want to do it because style will be massive:(
« Last Edit: September 10, 2022, 07:00:27 AM by arch3d »

Dragan

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Re: Corner None -> Reset once again
« Reply #27 on: September 10, 2022, 07:40:29 AM »

Dragan

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Re: Corner None -> Reset once again
« Reply #28 on: September 10, 2022, 08:03:31 AM »
As far as I know the only solution is a brake generator for 5 separated A2S (each with different corner and markers) in aligned mode but I really don't want to do it because the style will be massive:(

Braking to multiple generators most of the time is a better solution than squeezing everything into a single one.
I would not be worried about the style. For some of my styles, I need to collapse nodes just to fit all in a canvas area  ;D and RC works fine.


I found only start-up file with the initial macro. As I remember this one was all upside down and it will not work well with the surface but maybe it can be helpful to get you some ideas. The goal was to round the end of the side walks on corner vertices and to keep them sharp on the bezier corner (can`t test here,  3DSMax won't even start today on this junk of laptop  :-\ )

arch3d

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Re: Corner None -> Reset once again
« Reply #29 on: September 10, 2022, 09:17:01 AM »
Quote
Braking to multiple generators most of the time is a better solution than squeezing everything into a single one.

True, even more i prefer multiple half A1S - mirrored and flipped :D
Always try to avoid A2S - sometimes it depends to much customization.
But this time I got at least 5 different generators, at least 3 or more corners, and multiple markers. More or less basic structure should be different, so  I have to start almost from scratch

Priceless when you plug zillion variables and last one brakes whole style ;D

Same as you I really love collect insine rare macros
« Last Edit: September 10, 2022, 09:23:49 AM by arch3d »