Itoo Software Forum
RailClone => RailClone Pro (*) => Topic started by: rivoli on May 26, 2020, 08:01:45 PM
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Hi,
I'm having a hard time figuring out how to build a corner with rows of segments of different sizes. Ideally they should repeat in a precise sequence on the y axis, alternating between heights, and then randomly on the x axis between elements of the same height but different length. I'm attaching a reference from the stonework made by Zumthor for his Vals Therme, which is basically what I'm trying to achieve.
Thanks for any pointer on how to get to the same result.
m
(https://farm9.staticflickr.com/8489/8184302712_105a25fef6_b.jpg)
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Hi
Here is possible solution:
(https://i.imgur.com/QDGRgE1.png)
Hope this helps.
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Hi Rokas,
Cheers for the quick reply and file, it seems to work quite fine. There's a lot to unpack there, I'm not sure I understand what every step in the flow does but that's me being a bit dense.
Top notch support as usual.
M
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is there a way to have them overlap alternatively on the y? I'm attaching an example which, apart from the stones of different sizes, works like a flemish bond wall. This one's manually build using two separate splines, but obviously is not a feasible method if you have many corners to make.
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I can't solve it, sorry
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Please, can you downgrade the file to MAX207/2018
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sure. Thanks for taking a look into this, Dragan.
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Thanks Rokas for taking the time to look into it. I reckon it's a tricky one, I've been trying to make it work for a couple of days but it's kind of desperate for me.
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I`m not sure if you are trying to get the random variation on Y?
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I`m not sure if you are trying to get the random variation on Y?
not really. Variation on y should be controlled by a specific sequence, that's trivial. What I can't figure out is the stack bond on the corners, where the segments overlap alternatively and not always from the same direction as in Rokas file.