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Author Topic: Curtain wall with variable height. How to?  (Read 463 times)

ritoo

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Curtain wall with variable height. How to?
« on: May 31, 2023, 08:02:29 PM »
Any idea how to  build a RC with variable height (see attached doodle)?
Thanks in advance.
P.S. I almost found the answer in one of "Ask Itoo" sessions:
https://www.youtube.com/live/IM9BWCTtNYc?feature=share&t=1743
...but its not clear how to deal with "horizontal" frame elements (keep its dimensions?).
« Last Edit: May 31, 2023, 08:50:52 PM by ritoo »

Michal Karmazín

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Re: Curtain wall with variable height. How to?
« Reply #1 on: June 01, 2023, 09:52:33 AM »
Hi,

Handling these in separate generators would be the recommendable way in this case – the top of the frame is easy, Alignment Z > Top | Deform mode Vertical. The bottom frame can be Alignment Z  > Bottom | Z translation wired to the -XsplinePosition.z expression | Deform mode Stepped. If needed, you can add some horizontal divisions by driving the Pivot Offset value with the same expression. Please find attached a sample scene (230601_YPivotOffsetSampleScene_iToo.max) showing this possible approach.

I hope that helps.

Best regards,

ritoo

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Re: Curtain wall with variable height. How to?
« Reply #2 on: June 01, 2023, 12:35:46 PM »
fantastic, gone learning :)