RailClone > RailClone Pro (*)
Disable Auto Update for all RC Objects?
QK1362:
Is it possible to disable Auto update for all Railclone Objects in a Scene at once?
Its taking a long time to calculate the facade while editing single geometry elements when railclone constantly updating.
thanks!
Paul Roberts:
Hi,
Though there's not a built-in function, here are a couple of one-line maxscripts that might help.
To disable auto-build for all RC objects in the scene
--- Code: ---for each in (for obj in geometry where classof obj == RailClone_Pro collect obj) do (each.autoUpdate=false;)
--- End code ---
To enable auto-build for all RC objects in the scene
--- Code: ---for each in (for obj in geometry where classof obj == RailClone_Pro collect obj) do (each.autoUpdate=true; redrawViews(); )
--- End code ---
Hope that helps,
Paul
QK1362:
Is it possible to add such in feature in a future Update?
thanks!
Paul Roberts:
Thanks for the suggestion, I'll pass it on to the dev team and we'll look into it. Adding an option to enable/disable from RailClone lister seems like the most obvious place for it.
Best,
Paul
iToo:
In RailClone 5 you have the new "Proxy Cache" feature, which is more suitable for your needs.
It lets to lock a RC object, storing the build state with the scene.
Unlike of Auto-build, it's much faster because RC objects are not rebuilt when scene is loaded or rendered.
Proxy Cache can be enabled from the Display rollout or from RailClone Lister.
I would suggest to take a look to it. You will notice a huge performance when using complex RC objects.
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