RailClone > RailClone Pro (*)
Distribute splines?
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IT1371:
Is there a way to distribute splines?
I am looking for a way to distribute a lot of splines to be later used as exclusion for another railclone object, and it must stay dynamic for further tweaking.
Anyway to do it with railclone?
Paul Roberts:
Hi,
I'm afraid not, at present RailClone only can generate geometry, and though there are workarounds as mentioned in this post about distributing lights with RailClone, they wouldn't result in a single spline object that can be used as the Clipping area for a second RC object.
There is however another workaround that might be useful, it's actually possible to use a Surface node as a clipping area. To use this, follow these steps:
- Apply an edit polygon modifier the spline you wish to distribute, add the new geometry to a RailClone object to create your cut out pattern
- Create the second RailClone object and add a Surface node. Go to properties and pick the RC object created in the previous step.
- Wire the Surface node to the Generator's Clipping input.
- Change the clipping settings as normal. RailClone will automatically extract a clipping spline from the geometries open edges.
I've attached a sample file. I hope that helps but please let me know if you have any further questions.
Many thanks!
Paul
IT1371:
--- Quote from: Paul Roberts on February 11, 2016, 11:39:31 AM ---Hi,
I'm afraid not, at present RailClone only can generate geometry, and though there are workarounds as mentioned in this post about distributing lights with RailClone, they wouldn't result in a single spline object that can be used as the Clipping area for a second RC object.
There is however another workaround that might be useful, it's actually possible to use a Surface node as a clipping area. To use this, follow these steps:
- Apply an edit polygon modifier the spline you wish to distribute, add the new geometry to a RailClone object to create your cut out pattern
- Create the second RailClone object and add a Surface node. Go to properties and pick the RC object created in the previous step.
- Wire the Surface node to the Generator's Clipping input.
- Change the clipping settings as normal. RailClone will automatically extract a clipping spline from the geometries open edges.
I've attached a sample file. I hope that helps but please let me know if you have any further questions.
Many thanks!
Paul
--- End quote ---
Hi Paul,
This is a great workaround, did the trick for me!
Thank you for your help :)
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