I've run into this issue quite a bit over the past few days and I'm not quite sure how to sort it out. I've included one instance in the attached file. Basically I'm generating a close spline for a given area (in this case a plaza). The plaza also has some grade change to it so I also generate a surface for it in Max. I'd like to cover the plaza with a nice travertine paving pattern and for the most part this works really well except at the edges. Once I add the surface into the mix, the edges of the paving pattern don't seem to know whether to follow the boundary spline or the surface. How do I sort that out?
second question: is there a way to use Forest Color in a RC envt? I created the pattern for the plaza 3 different way; as individual pavers, as one big piece of geometry, and then again in a single forest object. When I built the forest, I put a forest color map in it that references the clients precedent photo for a tint . . . but I can't get that to work inside of the larger RC?