Itoo Software Forum
RailClone => RailClone Pro (*) => Topic started by: cboogie on December 13, 2016, 03:49:14 PM
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I've run into this issue quite a bit over the past few days and I'm not quite sure how to sort it out. I've included one instance in the attached file. Basically I'm generating a close spline for a given area (in this case a plaza). The plaza also has some grade change to it so I also generate a surface for it in Max. I'd like to cover the plaza with a nice travertine paving pattern and for the most part this works really well except at the edges. Once I add the surface into the mix, the edges of the paving pattern don't seem to know whether to follow the boundary spline or the surface. How do I sort that out?
second question: is there a way to use Forest Color in a RC envt? I created the pattern for the plaza 3 different way; as individual pavers, as one big piece of geometry, and then again in a single forest object. When I built the forest, I put a forest color map in it that references the clients precedent photo for a tint . . . but I can't get that to work inside of the larger RC?
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Hi,
As mentioned in this related post (http://forum.itoosoft.com/index.php?topic=3001.msg11672#msg11672): "That issue occurs when perimeter of the the surface is too close to or coincident with the clipping spline. This is a known limitation, to fix it just enlarge the surface area slightly so that it is bigger than the clipping spline and the problem should disappear."
"is there a way to use Forest Color in a RC"
First let me mention, that RailClone 3 will include a new colour map that will allow you to tint tiles based on a bitmap applied to a surface which could be useful for situations like this.
I would suggest you to check the "Driving material distribution by map (http://forum.itoosoft.com/index.php?topic=4144.0)" thread showing some actual possibilities. Hope you'll find interesting.
Best regards,
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thanks for the quick response! Seems like an easy enough fix for me.
Just curious, is this something that will be resolved in RC3? If this is fixed PLUS a RC Color Map . . . I'm getting in line for the upgrade now!