Itoo Software Forum

Author Topic: 5.0.9  (Read 1738 times)

Dragan

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5.0.9
« on: January 11, 2022, 01:24:45 PM »
Thank You!

I think you already anticipate the question:
Can we expect the Rotation in XYZ in the UVWXform operator or in the Transform Operator?
The present workaround will be to copy the Segment node and adjust  XYZ rotation and then go through the Style.

Paul Roberts

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Re: 5.0.9
« Reply #1 on: January 11, 2022, 03:02:17 PM »
Hi Dragan,

Although we can box map in 3 axes to generate new UVWs, UVWXForm is designed to adjust existing mapping so it doesn't quite work that way. In fact, it's basically a version of 3ds Max's UVXForm modifier but in RailClone. What might work for what you propose is a separate node to apply new Box Mapping. Maybe it could be added to the Transform node, or separated out. I'll mention it to Carlos.

Cheers!
Paul
Paul Roberts
iToo Software

Dragan

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Re: 5.0.9
« Reply #2 on: January 11, 2022, 03:12:12 PM »
Since this will work with the box mapping mode, the mapping will not follow any translation/rotation of the nested segments. I know it is a very difficult task at the moment but with all the new features, mapping becomes a weak point of RC.
The easiest mapping for control in RC will be the box Mapping but that seems to be nailed in some sort of fixed coordinate system.
« Last Edit: January 12, 2022, 10:51:51 AM by Dragan »