H All, wondering if I can get some help on this or if I'm missing something obvious.
I've attached an image that I hope clearly shows the problem.
In building the external facade to a building, I'm using different ID channels from the spline to pick out the different geometry segments. So, there's a standard box wall at ID4, the same depth wall at ID 7, as the window header and footer, and a window panel that sits in between the header and footer at ID 7 also.
What bothers me is the gap at the corner vertice (bezier corner), clearly visible in the screen grab. Is there no way to close this gap, and make it run with the curve between the two different ID channels.??
Please any pointers.