Itoo Software Forum

RailClone => RailClone Pro (*) => Topic started by: lukx on September 04, 2019, 06:04:06 AM

Title: generating puzzle matte or multimatte for raiclone obejcts...
Post by: lukx on September 04, 2019, 06:04:06 AM
I need to create Redshift puzzle mate fro raiclone objects. Is there a way to assign different object ID _from 1-100) to each generated (repeated) raiclone object?
Title: Re: generating puzzle matte or multimatte for raiclone obejcts...
Post by: Rokas on September 04, 2019, 07:57:11 AM
If i understood correctly then:

(https://i.imgur.com/DUETjRZ.png)
(https://i.imgur.com/9yF0psZ.gif)
Title: Re: generating puzzle matte or multimatte for raiclone obejcts...
Post by: lukx on September 04, 2019, 08:17:15 AM
But it's for material ID , is there anyway to do it for Object ID?
Title: Re: generating puzzle matte or multimatte for raiclone obejcts...
Post by: Rokas on September 04, 2019, 08:35:10 AM
What do You call object id?
You can use selector node to select from different object segments.
Title: Re: generating puzzle matte or multimatte for raiclone obejcts...
Post by: lukx on September 04, 2019, 08:43:37 AM
I wan tto avoid creatin multisub object materials I just want one material.
Title: Re: generating puzzle matte or multimatte for raiclone obejcts...
Post by: Rokas on September 04, 2019, 12:57:51 PM
OK, You call Object ID as  Gbuffer object ID, great.

Now reading Your first message again, I dont understand the problem:
You can assign object ID for each RailClone object just just like regular object:
(https://i.imgur.com/y2nFUoz.gif)

If You want, You can speed up the manual process with maxscript line:
Quote
for i=1 to selection.count do selection.gbufferchannel = i
Title: Re: generating puzzle matte or multimatte for raiclone obejcts...
Post by: Dragan on September 04, 2019, 03:00:28 PM
I think he has a 100 segment object with Objet ID _1-100...
So.. Selector will be an option.