Hi all,
I'm hoping someone can help me.
I'm trying to create a system where I can have paving that conform to a site with levels.
This will also help me add randomisations into the material.
I'm currently testing with herringbone paving but it may be changed to a straight setup.
I'm running into issues with this.
Firstly, I was having an issue with the spacing between the paving - I set it to 5mm each side (assuming that'd create an overall 1cm gap with surrounding ones).
It worked but one for a couple of sides.
So I gave up with that and instead made this.
The red is the paving - the yellow is the cement between (a 5mm gap each side)
Which created this
So this will need to be in mesh mode - which it may have had to have been if the padding had worked because I might have wanted to chamfer the top.
However, slight snag, I'm getting issues and it's the slice checkbox in the object that's causing it. I also don't get the issue if I don't have it assigned to a surface... which I need to do.
This is a test surface with an incline
I've added a small subdivide on the box so it help it conform to the surface bend (currently off)
Here's what happens when I apply it to the actual surfaces.
I'm attaching a scene. It'd be great if someone could get this working for me because I can't figure it out.
I know the RC will be heavy on larger surfaces but once created I intend to collapse it.
Many thanks