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Author Topic: Incorrect normal maps  (Read 1283 times)


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Incorrect normal maps
« on: June 03, 2018, 02:08:30 AM »

You can see in this example the problem with the normal map on some of the bricks inside the railclone object (the U shaped line of bricks).

There is only one material applied to the bricks.

Looks like I'm hand placing these for now.


  • iToo Software
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Re: Incorrect normal maps
« Reply #1 on: June 04, 2018, 09:54:57 AM »

I could not replicate any misbehaving objects.

It would help us if You could send us your simplified scene

iToo Software