Itoo Software Forum
RailClone => RailClone Pro (*) => Topic started by: Thibaut on July 16, 2022, 12:06:36 pm
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Hello community :)
This is my first post.
I want to create this leather weaving and apply it to the seat of my footstool.
(https://i.imgur.com/TQ2bLwq.jpg)
Here is my 3d object.
(https://i.imgur.com/sYSTPka.jpg)
I broke down the weaving into 3 elements, grouped in a Compose operator.
(https://i.imgur.com/AsXpXeF.jpg)
(https://i.imgur.com/NF79Dra.jpg)
I created a spline for the clipping area which is slightly taller and slightly further below my surface. I also tried with a spline of the same diameter and at the same level as my surface.
(https://i.imgur.com/3qRRk9x.jpg)
(https://i.imgur.com/LC5ERNy.jpg)
Everything is going well except at the corners of the seat where the geometry is stretched.
I can't get the rounded shape to fit properly, even increasing the subdivisions of my base geometry.
(https://i.imgur.com/nEa6kPy.jpg)
Is there a setting that would allow me to optimize the result, without or with a minimum of stretching?
Thanks for your help :)
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You did the best you can. RC project only on the Z axis until it hits the surface.
I think Paul has some insane technique, that only chosen ones can understand, with some unwrapping->wrapping surface but I can`t find the post with the similar problem he solved.
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https://forum.itoosoft.com/railclone-pro/interesting-structure-help-needed-)/msg13424/#msg13424
Check from the top of this topic.
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Thank you for your answer !
My second solution was to try with Marvelous Designer, 3ds max morpher and skin wrap modifiers.
But with Paul’s technique I don’t need Marvelous apparently.
I will post the result ;)
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I think the best solution is using Displace (VR Disp) or the new EnMesh mod (V-ray 6).