I have a scene with lot of RC arrays. After opening it 3DS Max takes about 1,5 GB of memory but some working time later used memory growing up more and more (for example now it takes 12 GB). Saving, closing max and opening again revert RAM use to 1,5 GB.
Another scene without Rail Clone objects stay stable "size" all the time at same computer.
What may be the reason for such behavior?
I'm using max 2014x64 with latest RC and vray 3.