New issue. I have tried to isolate it on a smaller scale.
1. Some type of randomization will break my Sequence order which includes spacing by Empty Transform (even if I connect a simple box to it).
I try to use:
Randomize operator = False result,
Randomize via Selector and Expression as Index input (expression has IntegerRND) = False result,
Randomize via Selector and Random Numeric = Good except Generate on Segment.
2. Macro is a simple blind shader with just a bottom padding to lift up and Percentage calculations for defining min/max opening.
Although I`m pretty sure my Graphs should work I still got some clipped areas without geometry. (I even make sure to have a smaller Y size by subtracting the bottom size from Y Size to make sure the bottom segments always remain).
My min/max workflow has Maximum Evaluation so if Min>Max then Max=Min, so it should return a fixed percentage if only Minimum is entered, but I still find some randomization in size.
Maybe I'm just a little tired since I'm working on this 24/7 and I'm missing something...
but I will appreciate it if you guys could take a look at this.
Regards