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Author Topic: making a continous line of objects based on one object  (Read 559 times)

mitviz

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making a continous line of objects based on one object
« on: April 19, 2016, 01:37:18 PM »
i have a hedge i want to follow along a long spline or path but be continous, is this possible in railclone and if so how?
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Paul Roberts

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Re: making a continous line of objects based on one object
« Reply #1 on: April 19, 2016, 01:44:35 PM »
HI!

Look at your source model I'd say that you should just be able to add a segment like that to the Default input in RailClone and you're good to go. You'll need to adjust the Padding a little to overlap segments and make sure there wasn't a visible joint but I can imagine that would work nicely.

If you're having a particular problem with the source model working with RailClone, let me know the details and/or the file and I'll do my best to help out.

Many Thanks,

Paul
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mitviz

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Re: making a continous line of objects based on one object
« Reply #2 on: April 19, 2016, 01:47:27 PM »
ahmm can you point me to a specific tutorial on how to do this? am lost when it come to using the nodes etc
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mitviz

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Re: making a continous line of objects based on one object
« Reply #3 on: April 19, 2016, 02:27:02 PM »
idk should i add some new library? really unsure
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mitviz

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Re: making a continous line of objects based on one object
« Reply #4 on: April 19, 2016, 02:32:49 PM »
ok i think i know what you mean now but i dont see anything happening
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mitviz

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Re: making a continous line of objects based on one object
« Reply #5 on: April 19, 2016, 02:37:24 PM »
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Paul Roberts

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Re: making a continous line of objects based on one object
« Reply #6 on: April 19, 2016, 03:10:54 PM »
Thanks for the file.

You're not seeing the image because RailClone has exceeded one or more of it's limits. You'll find these in the Display rollout.




However, instead of increasing these limits, I'd recommend optimising the style so that as much of it is instanced as possible. To do this it's helpful to understand when a segment is converted to non- instanced geometry, basically there are two rules:

  • Geometry is instanced as long as it is not deformed
  • Geometry is instanced as long as it is not sliced

Because the curves in your hedge are over a very large area, I think you'll be able to turn off bend without seeing any visible problems and thus maintain instancing, saving loads of memory. If we turn off slicing too, we get a highly optimised and low memory style. To do this.

1. Select the hedge segment, go to the properties and turn off Bend and Slice.



2. Go to the Generator's Properties and change the Default Mode to Adaptive.



I've attached a version of your file with those changes.

I hope that helps, please let me know if you have any further questions.

Many Thanks,

Paul


Paul Roberts
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mitviz

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Re: making a continous line of objects based on one object
« Reply #7 on: April 19, 2016, 04:08:29 PM »
Thanks Paul!
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mitviz

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Re: making a continous line of objects based on one object
« Reply #8 on: April 23, 2016, 01:10:17 AM »
how do i change the rotation of onjects along the path, i tried alot of things and i cant seem to get them the way i way to line up
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mitviz

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Re: making a continous line of objects based on one object
« Reply #9 on: April 23, 2016, 01:12:46 AM »
no worries someone just told me, the transform menu
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