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Author Topic: Mapping Tiles and Bricks Tutorial  (Read 736 times)


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Mapping Tiles and Bricks Tutorial
« on: May 11, 2016, 04:54:08 PM »
I'm trying to follow the Mapping tiles tutorial to create some sidewalk tiles. I'm having problems with the mapping, instead of mapping each element with a random tile from the texture, I get the whole texture mapped on each face.
I'm using the definition from the tutorial, I haven't changed anything major... I think!

What am I doing wrong?

Thanks a lot!

Michal Karmazín

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Re: Mapping Tiles and Bricks Tutorial
« Reply #1 on: May 11, 2016, 05:54:07 PM »

As mentioned in our on-line reference guide: "The UVW XForm operator allows you to manipulate the mapping coordinates already applied to a segment. These coordinates could be from the segment's original geometry, or they could have been created using RailClone's Automatic Box Mapping tools."

The object "64panesmerge" used as a Segment in your style isn't properly mapped. For example applying a UVW Map modifier with Mapping: Box will fix it.

Hope that helps.

Best regards,