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Author Topic: Surface Presence Attribute  (Read 397 times)

Dragan

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Surface Presence Attribute
« on: April 06, 2022, 08:39:57 AM »
Nothing urgent but now I had more than three times the need for Surface detection.
I need to set default mode Tile/Scale/Adaptive based on the Surface presence and for the first time, I`m looking to be on the START of evaluation    ;D
I can use some workaround workflow as 'Surface to Spline Distance' Macro, but I think that will not evaluate the state at the start.
So, some simple attribute as surface presence=true/false would be nice.
Hope that makes any sense.
tnx


Paul Roberts

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Re: Surface Presence Attribute
« Reply #1 on: April 06, 2022, 10:02:57 AM »
Hi Dragan,

Thanks for the interesing suggestion. We've added it to the list but are proposing to expand it to a more general function that can check to see if any input is referencing scene items or not.

Cheers!
Paul
Paul Roberts
iToo Software

Dragan

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Re: Surface Presence Attribute
« Reply #2 on: April 06, 2022, 10:22:20 AM »
I agree.
For Segments presence check was not a problem, I just checked if X/Y/Z size attribute is 0.
But, yeah, now even non-geometry items are included so general check will be nice.
Thank you.
Regards.
« Last Edit: April 06, 2022, 10:24:47 AM by Dragan »

Paul Roberts

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Re: Surface Presence Attribute
« Reply #3 on: April 06, 2022, 10:23:50 AM »
Clever!
Paul Roberts
iToo Software

Dragan

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Re: Surface Presence Attribute
« Reply #4 on: April 06, 2022, 10:28:04 AM »
Clever!

 ;) tnx
I use that trick in Macros to have multiple/free Inputs, terminate sequences if not all inputs are used, etc.