We've setup a rail clone to model a bridge. Each Bridge segment has a material applied on the base objects, These are separate objects, not one mesh attached together.
We have wood, metal, concrete etc but for some reason the railcolne object renders without these materials but with the Railcone wire colour.
I've tried creating a multi-sub material, applying that to the railcone and adding in the material node after each segment, changing the id in it, but it doesn't work.
It seems odd to me that by default Railcone doesn't want to use the materials applied to the objects, by default.
How can i get the materials correctly rendering on the railclone object?