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Author Topic: Railclone and Redshift  (Read 1897 times)

Hige

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Railclone and Redshift
« on: September 19, 2018, 05:11:17 PM »
Hello,
I'm experiensing a problem with railclone and redshift renderer.
If I apply redshift material on railclone object, max 2018 completely freezes.

The same question was asked on redshift forum but it seems its support team have some troubles with railclone. So I decided to look for help here.

Rokas

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Re: Railclone and Redshift
« Reply #1 on: September 20, 2018, 12:55:29 PM »
There are some issues how Redshift implemented RailClone.
We have contacted them. Let's hope future versions will have better support for RailClone

Thanks for Your feedback.
Rokas

iToo

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    • iToo Software
Re: Railclone and Redshift
« Reply #2 on: September 20, 2018, 02:04:01 PM »
Meanwhile, please try adding any modifier to the RailClone object (i.e. an Edit Mesh), and let us know if that helps.
Carlos Quintero
iToo Software

Hige

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Re: Railclone and Redshift
« Reply #3 on: September 24, 2018, 01:15:08 PM »
I can't believe it. It works. Thank you.
Just added edit poly modifier and max stopped freezing.
How is that possible?

Rokas

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Re: Railclone and Redshift
« Reply #4 on: September 24, 2018, 01:27:45 PM »
It converts RailClone plugin Object to 3dsmax Native EditablePoly Object.
Rokas