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Author Topic: Three dimentional metal-mesh  (Read 427 times)

MarcoG

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Three dimentional metal-mesh
« on: July 17, 2020, 12:01:30 PM »
Hi!

I created a "sketch" of a metal-mesh (should be refined... lately), to obtain a surface like that in the image below. When the surface is just vertical it works.
But If i have a surface like that on the right, more tree-dimentional, i have some difficulties to understand how to proceed.

Is it possible to have something like that? Could someone help me please?

Thanks in advance.
Marco

« Last Edit: July 17, 2020, 12:07:22 PM by MarcoG »

Michal Karmazín

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Re: Three dimentional metal-mesh
« Reply #1 on: July 17, 2020, 12:46:52 PM »
Hi,

As mentioned for example here: "RailClone surface tools are a little limited at the moment. Rather than follow the polygons or the UVs like a paneling tool, in RailClone geometry is projected along the RC object's local Z axis until it hits the surface's geometry. This means that it only works well when the face normal points towards the RC object.

An option might be to use the SlideKnit script (mentioned in this post), which allows you to flatten the surface, apply the high poly object and then morph the surface back to its original shape, deforming the geometry in the process. You can read more about it here: https://simonfuchs.wordpress.com/2014/08/17/tutorial-adding-detail-to-your-highpoly-objects-using-the-slideknit-script/"

I hope that helps.

Best regards,

MarcoG

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Re: Three dimentional metal-mesh
« Reply #2 on: July 17, 2020, 02:25:54 PM »
First of all thanks for your fast reply (as usual).

I will take a look!

Best Regards,
Marco