I've started noticing that with one of my custom Railclone setups that while modifying the spline or adjusting parameters that the vertex normals seem to break.
Adding a modifier that validates the vertex normals fixes it, but ideally I'd like to have 0 modifiers on the stack since it's being created for our model library for multiple people to use on production. Applying the modifer to the extracted segment doesn't fix it, only adding the modifier to the RC object does.
This has happned to me twice now working with this particualr RC and i cant replicate it atm to post an image, but if i am able to ill reply with one.
on a side not, has anyone else noticed that Undoing too many times while Railcloning crashes Max?
Thanks for any help!