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Author Topic: Nested RC multimaterial  (Read 754 times)

Max Daiber

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Nested RC multimaterial
« on: February 01, 2017, 05:38:41 PM »

I am trying to do this facade (East_facade_top), but i am having problems with the wood.

I have done a RC object with the wood array to put inside the second RC object containing the whole facade.

The thing is that I would like to use multitexture to have the variation on each plank of each panel.

Is there a way to do this with one RC object as a wooden panel, or should I just make a few diferent panels and distribute them randomly?


Michal Karmazín

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Re: Nested RC multimaterial
« Reply #1 on: February 03, 2017, 03:47:04 PM »

By having the Deform - Nest option selected for the "nested RailClone object > Segment", the Material Operator will randomize IDs for these Segments (upon our internal test all seem to work correctly). Attaching a sample scene. Hope you'll find useful.

Best regadrs,