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Author Topic: Network based Libraries  (Read 361 times)

KO3272

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Network based Libraries
« on: July 19, 2017, 04:23:25 AM »
Hello - for the older version of RC we have been pointing all RC and FP assets to our server. This works for network rendering as we don't have to collect and repath local assets to the server at rendertime. It also makes sure that all our users have access to the latest files.

The problem with this is the installation process - each time we have to update the plugin we need to do a local install, copy all the assets up to the server and then change the paths via the registry.

Is it possible to have the update manager with a network location installation option and then when we install the plugin on other computers it can simply point to that networked location.

I am sure there are lots of companies that would prefer to do it this way.

KiboOst

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Re: Network based Libraries
« Reply #1 on: July 19, 2017, 09:11:07 AM »
+1000

 :(

iToo

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Re: Network based Libraries
« Reply #2 on: July 20, 2017, 08:33:13 AM »
Thanks for your suggestion.

Actually the offline mode can be launched silently, so it can be scheduled on a workstation to download the packages, and the nodes to update them.
Anyway, we have to discuss your idea and others, to improve this mode.
Carlos Quintero
iToo Software

MI1269

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Re: Network based Libraries
« Reply #3 on: July 20, 2017, 09:45:20 AM »
+1

KO3272

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Re: Network based Libraries
« Reply #4 on: July 27, 2017, 01:14:40 AM »
Thanks Carlos,

If you need me to elaborate further on how this could work in a networked environment let me know and I can write something more detailed.