Itoo Software Forum
RailClone => RailClone Pro (*) => Topic started by: QS2024 on September 25, 2016, 01:32:03 PM
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Hi all,
Using forest pack for a long time, just trying Railclone now.
I understand the basic rules but I'm having issue with a simple hexa paving work.
Here are the result I should have (see picts one)
Hexagonal paving with light and dark randomized.
I watched the flooring tutorial, but I'm bit lost..
see my results.
Thanks for any help.
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Think this might help...
just the padding in both directions is not 100% accurate I think...
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Easy one ! :D
(http://s22.postimg.org/sa2d6soa9/Capture2.png)
- Segment has a negative padding of 1/4 of his size in X
- Transform is : Y size of the element / 2 (you could do that with arithmetic operator)
- Conditional is : segment X counter = multiple of 2
Now you can generate Settlers of Catan custom maps :)
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thanks a lot to you both.
Indeed the answer was in the padding and the conditional operator X row "multiple 2".
I got my powerful paving system :)