Itoo Software Forum

RailClone => RailClone Pro (*) => Topic started by: theedge on August 29, 2014, 11:42:39 AM

Title: Object not rendering if Use geometry shader enabled
Post by: theedge on August 29, 2014, 11:42:39 AM
Hello,
I switched recently to V-Ray 3 and wanted to test it with Raiclone.
While playing with new a new scene everything worked perfectly.
Then I wanted to test a recent project (done with V-Ray 2.x) and I noticed that the Railclone objects didn't render at all, unless I disabled "Use Geometry Shader" option.
Is there something to do to fix this ?
Thanks

EDIT : I found something : The Railclone object had a UVW Map modifier applied. If I turn off the modifier, then it renders fine with Use Geometry Shader enabled !
BTW I'm using version 2.3.4 of Railclone with 3ds max design 2015 SP2.
Title: Re: Object not rendering if Use geometry shader enabled
Post by: iToo on August 29, 2014, 12:06:57 PM
Hello,
What type of material has applied the RailClone object ? VRayMtl or other ?
Title: Re: Object not rendering if Use geometry shader enabled
Post by: theedge on August 29, 2014, 12:12:34 PM
It has a simple VrayMtl applied.
Also, I was wrong concerning the UVW Map modifier. Actually, I removed it and tried adding other modifiers (Edit Poly, MaterialByElement,...) : Whatever modifier I add to my Railclone object it stops rendering. So it is not specifically related to UVW Map at all.
Title: Re: Object not rendering if Use geometry shader enabled
Post by: Michal KarmazĂ­n on August 29, 2014, 04:00:43 PM
Hi,

We did some tests under described conditions, but we are unable to reproduce the problem at our side.

Would you kindly send us the simplified scene (containing problematic objects) to support@itoosoft.com? For large files, please use a web sharing service as WeTransfer or Dropbox. Also please specify the VRay 3.0 release version you are using. Thanks in advance.

Kind regards,