Itoo Software Forum

Author Topic: OSL Parallax mapping  (Read 4495 times)

Dragan

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Re: OSL Parallax mapping
« Reply #15 on: July 25, 2023, 01:47:27 AM »
Yes, large scale without any problems.
I have some free macros on my Gumroad page: https://dragan-prodanic.gumroad.com/l/bvcwa
This particular Macro uses old-type multitexture (Bundle1 & Bundle2) and although some users had issues I never experienced any of those using my macro. I made some changes so you will probably have to remap to the folder with the original maps.

The guy from wParallax did change the way of distribution (switched from multitexture to just day/night) and I attended to redesign my current macro to support those too but, I had a lot of work on my project so I had no time for a better look  :(
Let me know how you want to use Parallax OSL and what source you want to use (wParallax, Evermotion, Shaderbox, others) and maybe I could create some custom preset for you.

Please, keep in mind that I do not provide maps but create custom Railcone Macros to work the original maps from wParallax or the maps you will provide.
Best Regards
Dragan