Thanks for the question. Please see the attached files for a couple of approaches to this type of style, they both use more-or-less the same techniques:
- Connect the circle spline to the Generator's X Spline
- Set the Generator's Properties > Geometry > Y Mode
option to Free
- Increase the Y Size
parameter to set the radius of the circle.
- To randomise row offset you can wire a Random Number
node to the X Fixed Translation
input of a Transform
operator(see circle tiles 2014.max
- To switch to small tiles as the tiles approach the centre use a Conditional Operator and check for the current Segment Y Counter
number (see dallescirculaires.max
- I'd also use a Material
operator and/or and UVW Xform
operator to randomise the materials.
I hope that helps, please let me know if you have any further questions.