I'm wondering if there's a way of passing an attribute, specifically 'ArrayCounter' from a Railclone object to Forest Pack. So that objects scattered by Forest Pack on to points of a Railclone array, using Distribution>Reference>Mesh Faces, can each have the corresponding ArrayCounter index assigned. Hope that makes sense!
I guess the more generic question is, can we expose an attribute in Railclone that can then be read into Forest Pack? At the Forest item level.
The specific use case is that I have a bunch of sub-arrays generated from clipping splines set to Area in a single Array2S Railclone object. And then, in Forest Pack I have a light scattered on each of the mesh faces within each array. Hoping there is some way to transfer the ArrayCounter attribute so the lights can be picked and turned on or off per sub array(per room in my instance), which could be automated or defined by the user(haven't got to that bit yet:))
Be great if anyone knows if this can be done, even if it means going via maxscript, that would be fine, but would like to know if it's possible in the first instance before looking deeper into it. I know there'll be other workarounds if this isn't possible, just think this way would be cleaner when in use on projects.