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Author Topic: PAVEMENT ON COMPLEX SURFACE TERRAIN  (Read 568 times)

AS_W

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PAVEMENT ON COMPLEX SURFACE TERRAIN
« on: March 23, 2017, 10:54:53 AM »
Hi,

I'm trying to do this pavement path (the B&W one) and applying on the brown terrain. Please HEEEELP!  :o
I've tried with  a parquet preset, not so bad but not for Z axis projection. With a simple 1S and a spline will be perfect but the line of stones have to stay parallel...

Thanks for your help

AS
3dsmax2015 -RC 2.6.0- Vray3

Michal Karmazín

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Re: PAVEMENT ON COMPLEX SURFACE TERRAIN
« Reply #1 on: March 27, 2017, 04:54:38 PM »
Hi,

A recommendable way to maintain all Segments parallel to each other would be to rotate the RC object and enable the Deform - Vertical option. Because of the Z axis isn't perpendicular to the surface, as workaround you may conform the spline by using our Glue utility and use the "conformed spline".

Hope that helps a bit.

Best regards,

AS_W

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Re: PAVEMENT ON COMPLEX SURFACE TERRAIN
« Reply #2 on: May 05, 2017, 03:59:19 PM »
Hi Michal,

Thanks for the tips. Finally  finished the prod manually..
I've just tried the way you recommended.
No way to make the pavement parallel. See attached
thx
Regards