Itoo Software Forum
RailClone => RailClone Pro (*) => Topic started by: JTP Vis on March 19, 2019, 10:38:18 AM
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Hi,
I have discovered a missing UVW mapping on a fencing preset. I thought this morning I was going mad, as I couldn't at first reproduce the error, but I have discovered that it is renderer specific:
- Set the renderer to scanline (master units=meters, but I don't know if that is critical)
- create a railclone object and a spline for it
- select "Architecture: Exterior: Fences: Wood: Featherboard Panels - 1.8M"
- with the resulting railclone selected, make material id 9 visible in the viewport and you should see that where the top rail is id 9, the UVW mapping is missing
I hope someone can reproduce this problem, and find a quick solution. I have not checked any other of the UVWs as this is the only one I need.
If this can be simply fixed, how quickly can it be done? I am in need of it for a job I am doing, which needs to finish this week.
Thanks in advance,
Bill
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Please uncheck "Use Instancing engine"
That fixes the problem.
(https://i.imgur.com/00gT4ZS.jpg)
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Hi Rokas,
I did that, but it made no difference! What exactly does that do? Should it make a difference in the viewport?
You did notice that this is specifically when using the scanline renderer and railclone set to "Automatic Selector" for materials? The probled does not occur with v-ray renderer selected.
I hope to hear back again soon.
Bill
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yes. Works here with Instancing Unchecked.
(https://i.imgur.com/Er9ryqN.gif)
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Hi Rokas,
Thanks for your reply. That is interesting. Followed your process, and it didn't work... until I rendered, then it fixed it. I suppose that is because the setting is a rendering instance engine setting?
Considering I only want this for an export to FBX and ultimatly to lumion, it's a bit of an odd fix, but it does indeed work. Is there not a way to fix the underlying geometry and reissue the railclone library object with it fixed? I would have thought that would be a more robust fix.
Thanks for the tips.
Bill