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Author Topic: Prevent geometry overlapping on corners  (Read 400 times)

Keith678

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Prevent geometry overlapping on corners
« on: December 03, 2021, 07:42:06 PM »
Hi guys,

So I recently purchesed Railclone and following some tutorials to get use to it. (this one - https://www.youtube.com/watch?v=Xe0MPT0S0wI)
One big issue I had before I had railcone, was when using sweeps for paths, it would overlap some of the geometry at corners. However Railclone seems to be doing the same thing.

The sweep actual does a better job here but I'm sure I'm not optimising my workflow.
Any tips or help would be great.

Thanks,
Keith

Keith678

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Re: Prevent geometry overlapping on corners
« Reply #1 on: December 03, 2021, 08:11:43 PM »
So I've noticed that even though they overlap they don't seem to effect the render itself. but the dropped section looks strange

Keith678

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Re: Prevent geometry overlapping on corners
« Reply #2 on: December 05, 2021, 09:11:19 PM »
https://docs.itoosoft.com/kb/railclone/overlapping-issues-on-rounded-corners

The first step of increasing the interopolation steps to 100 helped with this issue.

Paul Roberts

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Re: Prevent geometry overlapping on corners
« Reply #3 on: December 06, 2021, 09:46:08 AM »
Glad to read you found a solution. There is a limit on how wide a pavement can be before the edge loops intersect (basically no larger than the corner's radius) but apart from that, Curve Steps can really help.

Best,
Paul
Paul Roberts
iToo Software