I've got an issue with some glazing I'm making. I't s a pretty simple setup, but I've got an issue where it isn't placing an "x evenly" piece where it ought to, perhaps because it's too close to the bezier corner where the curve begins.
I can rectify this by adding the "evenly" geometry to the "corner" input, however this then gives me a piece of geometry elsewhere where I don't need it. I'm a little perplexed as to how to rectify this. I've attached a screenshot that hopefully helps you understand what I'm talking about.