I mean that I have a 2D array with some geometric pattern, at the edge of the border I want the amount of the objects to slowly fade off random. So let say that I have 50 objects in a row, next row could be like 37, next row 22, next 17, 12,8, 4, 1 etc. I know it couldbe done in forestpack but the way the objects is set up it would be much better to do it in RC if possible.