Itoo Software Forum

RailClone => RailClone Pro (*) => Topic started by: Hige on September 19, 2018, 05:11:17 PM

Title: Railclone and Redshift
Post by: Hige on September 19, 2018, 05:11:17 PM
Hello,
I'm experiensing a problem with railclone and redshift renderer.
If I apply redshift material on railclone object, max 2018 completely freezes.

The same question was asked on redshift forum but it seems its support team have some troubles with railclone. So I decided to look for help here.
Title: Re: Railclone and Redshift
Post by: Rokas on September 20, 2018, 12:55:29 PM
There are some issues how Redshift implemented RailClone.
We have contacted them. Let's hope future versions will have better support for RailClone

Thanks for Your feedback.
Title: Re: Railclone and Redshift
Post by: iToo on September 20, 2018, 02:04:01 PM
Meanwhile, please try adding any modifier to the RailClone object (i.e. an Edit Mesh), and let us know if that helps.
Title: Re: Railclone and Redshift
Post by: Hige on September 24, 2018, 01:15:08 PM
I can't believe it. It works. Thank you.
Just added edit poly modifier and max stopped freezing.
How is that possible?
Title: Re: Railclone and Redshift
Post by: Rokas on September 24, 2018, 01:27:45 PM
It converts RailClone plugin Object to 3dsmax Native EditablePoly Object.