Itoo Software Forum

Author Topic: Align Y with Surface but take Z from spline  (Read 687 times)

mike.kominek

  • Newbie
  • *
  • Posts: 26
Align Y with Surface but take Z from spline
« on: October 22, 2019, 11:24:06 AM »
Hello,

i was wondering if there is a way to make my segments align Y with the surface as per the Tick Box "Align Y with Surface" in segments Deform section, but make the segments otherwise be placed according to the spline as if I had no Surface used in my Linear generator (If there is surface used in the generator, it is automatically used for the segments' Z axis, which is not desirable for me)

Thank you

Rokas

  • Hero Member
  • *****
  • Posts: 3324
Re: Align Y with Surface but take Z from spline
« Reply #1 on: October 22, 2019, 01:18:30 PM »
it is not to Z axis, it is to the Plane that RC is aligned to. Z is default if You have created RC icon in Top or Perspective viewport.
If You create RC in Front viewport, it will be aligned to YZ plane.
Rokas

mike.kominek

  • Newbie
  • *
  • Posts: 26
Re: Align Y with Surface but take Z from spline
« Reply #2 on: October 22, 2019, 02:22:06 PM »
It does not matter what is the axis called, what I meant is that I want my RC to follow the spline, but align the tilt of the object according to the surface below it, which happens when I tick "Align Y with Surface". For that to work, a surface needs to be provided to the generator, but when it is, surface automatically used for UP/DOWN of the RC segments too and spline is then only used for LEFT/RIGHT BACK/FORTH.

Is there a way to tilt my segments to the surface below it yet the positioning of the segments would still follow the spline just as if a surface was not provided?

Rokas

  • Hero Member
  • *****
  • Posts: 3324
Re: Align Y with Surface but take Z from spline
« Reply #3 on: October 22, 2019, 02:39:03 PM »
I am sorry- I have misread Your question.
This is not available at the moment. Added to the improvements list.
Rokas

mike.kominek

  • Newbie
  • *
  • Posts: 26
Re: Align Y with Surface but take Z from spline
« Reply #4 on: October 23, 2019, 09:10:21 AM »
Ah, shame. Thanks for letting me know and thanks for your reply.