I'm trying to make walls with Railclone.
This is the simplified version of the wall I want to make with railclone.
The image is in the attachment.
On the left side is made with railclone.
In the middle are my 2 meshes, one with no segments (low-poly) another with many segments (high poly).
The right side is just sweep modifier applied to the spline.
I want Railclone to detect whether it's straightline or curved, so that I can switched between the high and low poly.
The straight bit can be low-poly, and curved is high-poly, this is so that I don't get unnecessary segments along the straight lines. Kind of like the sweep on the right hand side.
Is this possible?