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Author Topic: RailClone for Brick Walls  (Read 8642 times)

Paul Roberts

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RailClone for Brick Walls
« on: May 03, 2016, 12:29:52 PM »
In our Forest Pack forum we had a question about creating brick walls. Though this is certainly possible in Forest Pack using UVW mode, it might be easier in RailClone. To illustrate I've made a couple of re-useable styles. In the first and simpler version all the sizes and adjustments are hard coded into the style. It's less flexible but much easier to understand.

The trickiest bit here is getting the correct overlap in the corners which is achieved by using Compose operators combined with 2 null segments and a single brick. By adjusting their padding you can get the correct alignment of bricks in the corner.

In the second version all the important parameters are exported and available in the Modify panel and padding values are calculated automatically. They both use exactly the same principles but the latter's graph is much more busier due to the added complexity. That said if you want to use this style, all you need to do it add your brick models to the Random operators marked Half Bricks and Full Bricks



Segments should have Bend and Slice disabled, and I would also uncheck Transform > Transform Affects Size. It is expected by this style that the brick models are twice as long as they are wide. Below is a little video showing this style being used.


The files are attached.

I hope that helps some people, if you have any questions please let me know.

Many Thanks,

Paul
Paul Roberts
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LightSyndrome

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Re: RailClone for Brick Walls
« Reply #1 on: May 03, 2016, 02:06:29 PM »
Wahoha !!!
Thanks Paul.

This way walls with doors and windows would be distributed ?. I think the most difficult is this point because the distribution of these elements on a wall that has many openings complicate the task of distribution.

Paul Roberts

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Re: RailClone for Brick Walls
« Reply #2 on: May 03, 2016, 02:32:27 PM »
That's it. as you can see in the video you just need a new path when the openings start or stop, so a wall might need a few base splines if you have a complex arrangement. But I think it's far easier than trying to accomplish the same effect with a scattering tool.

Cheers,

Paul
Paul Roberts
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TL1895

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Re: RailClone for Brick Walls
« Reply #3 on: April 27, 2017, 06:10:50 PM »
So, I am wondering why these styles stretch the bricks?
I attached a test scene and an image.  I have tried to see where this can be edited, but zero success.
Each FULL brick should be 7.625" all the time.
Additionally, it seems to be ignoring or not using the half bricks.

Thanks!

TL1895

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Re: RailClone for Brick Walls
« Reply #4 on: April 28, 2017, 01:23:45 PM »
Bump...

TL1895

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Re: RailClone for Brick Walls
« Reply #5 on: April 28, 2017, 01:30:41 PM »
Just to be clear, imagine a pallet of brick.  You build with them, and they don't ever grow.  Yes, there are some cuts, but no stretching.  ;)

Thanks again

TL1895

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Re: RailClone for Brick Walls
« Reply #6 on: June 05, 2017, 03:10:02 PM »
Hello, must I start a new thread?
Thanks...

I still am looking for a solution, and now I need to make the stacked course version.

Thanks TL1895

LC3D

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Re: RailClone for Brick Walls
« Reply #7 on: August 09, 2023, 05:56:12 AM »
Hey Paul,

I'm wondering if this could be modified for a stack bond brick?
and also, can you use clipping or similar to cut out doors and windows that are of different heights in the same wall?

Many thanks.