As a long time user, that LOVE this tool and its possibilities, I take the liberty to come with some wishes for future releases of RailClone.
I know you are a small team and probably you already have a long list of to do's and wishes. Never the less .....
Oldies but goodiesMultilevel password protection, macro and entire editorAs mentioned by others, making a lock on the main editor doesn’t really make sense.
Most macros are multilevel - i.e. first level for attaching models and setting parameters, 2nd + levels the actual programming part, - which is the “gold” that needs to be protected. Use of multiple splinesIt would be cool to be able to add more than one spline to a style, - like in Forest Pack.
rcSlice modifier - so that you only add the main mesh, and the modifier distributes to the various inputs.I know you have been working on this, but haven’t cracked it yet. However, I hope you haven’t given up trying to solve it. As an example, It would make the connection of meshes to macros SO much easier, as you only had one input on the “public side” and the distribution of the inputs on the locked side.
100% integration between RC and CoronaIt seems like RC and Corona doesn’t work 100% together yet, fx. on the material side using instancing. It would be great if RC would be 100% integrated with Corona.
New ideasLoose panel for parametres (like the parametre panel in Macros)Using the macro parameter panel in the editor, with its category feature and resizable layout, made me think, - it could be cool if this panel would be available in the UI as a loose or dockable panel - instead of being hidden inside the command panel, with all its clutter.
Integration of node points on segment level, to be able to link external meshes to the RC model.I have often missed the possibility to connect external meshes to some part of a RC object. it could be hoses or cables or a spline that carries a Forest Pack Object. I’ve been thinking how it could be solved, and come to the conclusion that some kind of a node point object, which could be snapped to and linked to from outside the RC object could be a possible solution.
It would be great if you could place a node point on a segment, i’e. an electrical plug, a water tap, you name it.
Better UVW handling. Fx. shift between global and local coordinates.The UVW function in RC is not specially good. It is often rather unpredictable how the result turns out. I think one of the reasons to this is that it is based on world coordinates, not local (segment)
Possibility for automatic renaming of RC objects when a style is attached. The RC Object will adopt the name of the style.Often when you insert a RC object, you forget to name it at first. This happens more often when you insert a style from the library, - it is more logical to name it when you make a new style from the bottom.
It would be nice, and more logical, if RC would suggest a name based on the chosen style, when selected from the library. Of course it should take into concern if there was already a style existing in the scene with that name, but that is probably the least of the challenges connected with this task.
I hope you will consider the ideas above, and eventually comment on how likely it would be to implement the functions and editions.
Thanks for a wonderful plug-in that helps me solve my projects fast and efficient every day.
Cheers, Lars
