Thanks, of course I understand that not everyone has FP and RC. Anyway, ForestSet could be renamed to iTooSet :-)
For example, when we create fences, it goes over multiple surfaces (grass, sidewalk, etc) and RC inherently can't handle this problem. We always have to extract the underlying terrain and leave it in the hidden layer. Yes, it's not something that completely limits our WorkFlow, but being able to assign multiple surfaces in RC would help.