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Author Topic: Spline offset modifier connecting start/end  (Read 73 times)

Crayox

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Spline offset modifier connecting start/end
« on: May 01, 2024, 11:50:54 AM »
Hi,
so I have a spline for the road and I'd like a two splines on each side for various things like fences, benches etc. Whatever option I use (distance and offset are 0) it keeps connecting my first and last vertex. I only use y transform to have a spline parallel to the original, I don't need double or anything like that. Any ideas?
Thanks

Paul Roberts

  • iToo Software
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Re: Spline offset modifier connecting start/end
« Reply #1 on: May 01, 2024, 11:53:59 AM »
Hi,

You could try changing the Mode to 3D. That should fix it. If you want the end, then leave the mode on 2D, but change the End Type to an open option.

I hope that helps,

Paul
Paul Roberts
iToo Software

Crayox

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Re: Spline offset modifier connecting start/end
« Reply #2 on: May 02, 2024, 10:05:30 AM »
Yes, thanks! Changing to 3D worked. Open option didn't for some reason.