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Author Topic: Faceted Distorted Reflections on Curved Surfaces  (Read 3 times)

MW0462

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Faceted Distorted Reflections on Curved Surfaces
« on: May 24, 2024, 11:37:14 PM »
I have a curved glass wall made from simple panes of glass in RailClone.  When I render in VRay, the reflections are faceted.  I have tried many things to resolve this.  Making very high poly versions of the base geometry, increasing the interpolation on the base spline. I've tried different materials, a vertex weld modifier, a smooth modifier, a normal modifier. None of it works.  If I manually create the wall without RailClone then its fine.  Is there a setting I'm missing somewhere?