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Author Topic: Railclone problem with the random id material  (Read 995 times)

SU2781

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Railclone problem with the random id material
« on: August 14, 2017, 02:48:19 PM »
Hi,

I got a problem when I use a sequencer to make a floor and I use the material to randomize the material id.
It only work in one line but not the others in the X coordinate.
How I can make it work?

I attached the image to show all.

Thank you

Best regards,
Javier

Michal Karmazín

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Re: Railclone problem with the random id material
« Reply #1 on: August 14, 2017, 02:59:15 PM »
Hi Javier,

As Ii can see, you're using the Corona renderer and some features are "fully supported" only in case of the V-Ray render engine (as you can see in the Feature Compatibility table, for the rest of renderers it can be enabled by turning off the instancing engine). Use of features like Material / UVW XForm Operators as these are just partially supported due to technical limitations on some render engines.

To get it working correctly with the Corona Renderer, the Use Instancing Engine should be switched-off. Hope that helps.

Best regards,

SU2781

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Re: Railclone problem with the random id material
« Reply #2 on: August 14, 2017, 10:47:17 PM »
Hi,

It works, Thank you very much.  :)
It required also do the UWmap in the pieces that I clone. But all ok now.

Regards,
javier