Itoo Software Forum

RailClone => RailClone Pro (*) => Topic started by: Uwe Kreuzahler on September 07, 2020, 09:27:40 PM

Title: railclone small plane tiles with multi texture
Post by: Uwe Kreuzahler on September 07, 2020, 09:27:40 PM
Hello
I'm using the railclone small plane tiles (from the library) for a roof, but cant get multi texture working
The idea is that i use 5 - 8 different bitmaps and spread them over the whole area.

Can someone help me to achieve this?
Title: Re: railclone small plane tiles with multi texture
Post by: Rokas on September 08, 2020, 08:45:37 AM
Hi.
Let me explain the difference between multitexture  (https://cg-source.com/MultiTexture)and RailClone Color  (https://docs.itoosoft.com/railclone/railclone-color)maps.
Multitexture works on material IDs. You need to randomize material IDs (RailClone has a node for that). RailClone color works on segments. No need to randomize IDs.
(https://i.imgur.com/OJ4RiO6.png)

P.S. If You are using multitexture and Your segment has some other materials apart the one with multitexture, all possible variants need to have same material instance in multi-sub object material:
(https://i.imgur.com/vtmD9fJ.png)



Both maps have their strengths and weaknesses. It is up to You which to use in Your situation.

Hope this helps
Title: Re: railclone small plane tiles with multi texture
Post by: Uwe Kreuzahler on September 08, 2020, 05:52:52 PM
Hi Rokas

thanks for the answer, I used the MaterialID node and that did the trick :-)

regards

Uwe